대학교 레포트 및 졸업작품으로 사용할 게임프로그래밍 및 게임포트폴리오
*건*
다운로드
장바구니
컴파일 실행환경
Visual studio 2010압축파일 내 파일목록
API 2D Game.cpp
API 2D Game.h
API 2D Game.ico
API 2D Game.rc
API 2D Game.sdf
API 2D Game.sln
API 2D Game.suo
API 2D Game.vcxproj
API 2D Game.vcxproj.filters
API 2D Game.vcxproj.user
Apple.cpp
Apple.h
Attract.cpp
Attract.h
BackGround.cpp
BackGround.h
Bitmap.cpp
Bitmap.h
Button_.cpp
Button_.h
CameraMgr.cpp
CameraMgr.h
ClickPt.cpp
ClickPt.h
CreateTool.h
C_Menu.cpp
C_Menu.h
Debug/API 2D Game.exe
Debug/API 2D Game.exe.embed.manifest
Debug/API 2D Game.exe.embed.manifest.res
Debug/API 2D Game.exe.intermediate.manifest
Debug/API 2D Game.ilk
Debug/API 2D Game.lastbuildstate
Debug/API 2D Game.log
Debug/API 2D Game.obj
Debug/API 2D Game.pch
Debug/API 2D Game.pdb
Debug/API 2D Game.res
Debug/API 2D Game.vcxprojResolveAssemblyReference.cache
Debug/API 2D Game_manifest.rc
Debug/Apple.obj
Debug/Attract.obj
Debug/BackGround.obj
Debug/Bitmap.obj
Debug/Button_.obj
Debug/CameraMgr.obj
Debug/cl.command.1.tlog
Debug/CL.read.1.tlog
Debug/CL.write.1.tlog
Debug/ClickPt.obj
Debug/Device.obj
Debug/Dust.obj
Debug/Enemy.obj
Debug/Impact.obj
Debug/ImpactMgr.obj
Debug/KeyMgr.obj
Debug/link-cvtres.read.1.tlog
Debug/link-cvtres.write.1.tlog
Debug/link.1060-cvtres.read.1.tlog
Debug/link.1060-cvtres.write.1.tlog
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Debug/link.4008-cvtres.write.1.tlog
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Debug/link.4008.write.1.tlog
Debug/link.4024-cvtres.read.1.tlog
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Debug/link.4172.write.1.tlog
Debug/link.4232-cvtres.read.1.tlog
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Debug/link.4232.write.1.tlog
Debug/link.4256-cvtres.read.1.tlog
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Debug/link.4280-cvtres.write.1.tlog
Debug/link.4280.read.1.tlog
Debug/link.4280.write.1.tlog
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Debug/link.4424.write.1.tlog
Debug/link.4432-cvtres.read.1.tlog
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Debug/link.4432.write.1.tlog
Debug/link.4444-cvtres.read.1.tlog
Debug/link.4444-cvtres.write.1.tlog
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Debug/link.4444.write.1.tlog
Debug/link.4468-cvtres.read.1.tlog
Debug/link.4468-cvtres.write.1.tlog
Debug/link.4468.read.1.tlog
Debug/link.4468.write.1.tlog
Debug/link.4484-cvtres.read.1.tlog
Debug/link.4484-cvtres.write.1.tlog
Debug/link.4484.read.1.tlog
Debug/link.4484.write.1.tlog
Debug/link.4560-cvtres.read.1.tlog
Debug/link.4560-cvtres.write.1.tlog
Debug/link.4560.read.1.tlog
Debug/link.4560.write.1.tlog
Debug/link.4612-cvtres.read.1.tlog
Debug/link.4612-cvtres.write.1.tlog
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Debug/link.4612.write.1.tlog
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Debug/link.4772-cvtres.read.1.tlog
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Debug/link.4848-cvtres.read.1.tlog
Debug/link.4848-cvtres.write.1.tlog
Debug/link.4848.read.1.tlog
Debug/link.4848.write.1.tlog
Debug/link.4904-cvtres.read.1.tlog
Debug/link.4904-cvtres.write.1.tlog
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Debug/link.4980-cvtres.read.1.tlog
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Debug/link.4980.write.1.tlog
Debug/link.4988-cvtres.read.1.tlog
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Debug/link.5076-cvtres.read.1.tlog
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Debug/link.5196-cvtres.read.1.tlog
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Debug/link.5224-cvtres.read.1.tlog
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Debug/link.9096.write.1.tlog
Debug/link.command.1.tlog
Debug/link.read.1.tlog
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Debug/MainGame.obj
Debug/MathMgr.obj
Debug/Menu_.obj
Debug/Monster.obj
Debug/MouseMgr.obj
Debug/mt.command.1.tlog
Debug/mt.read.1.tlog
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Debug/Spike.obj
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Debug/Tile.obj
Debug/Title.obj
Debug/TitleImpact.obj
Debug/vc100.idb
Debug/vc100.pdb
Debug/Wall.obj
Debug/Water.obj
Define.h
Device.cpp
Device.h
Dust.cpp
Dust.h
Enemy.cpp
Enemy.h
Enum.h
Impact.cpp
Impact.h
ImpactMgr.cpp
ImpactMgr.h
Include.h
ipch/api 2d game-ef6205d3/api 2d game-162ccc56.ipch
KeyMgr.cpp
KeyMgr.h
MainGame.cpp
MainGame.h
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MathMgr.h
Menu_.cpp
Menu_.h
Method.h
Monster.cpp
Monster.h
MouseMgr.cpp
MouseMgr.h
MoveMgr.cpp
MoveMgr.h
Obj.cpp
Obj.h
ObjFactory.cpp
ObjFactory.h
Obstacle.cpp
Obstacle.h
Player.cpp
Player.h
PowerImpact.cpp
PowerImpact.h
Puddle.cpp
Puddle.h
Rage.cpp
Rage.h
ReadMe.txt
Resource.h
SlashImpact.cpp
SlashImpact.h
SlimeKing.cpp
SlimeKing.h
small.ico
Sound/Bite.wav
Sound/ClickSound.wav
Sound/CountdownEndSound.wav
Sound/CountdownSound.wav
Sound/Gameover.wav
Sound/Impact.wav
Sound/MenuBgm.wav
Sound/PowerImpact.wav
Sound/Rage.wav
Sound/SpikeSound.wav
Sound/Stage1Bgm.wav
Sound/Target1.wav
Sound/Target2.wav
Sound/Victory.wav
Sound/WaterSound.wav
Spike.cpp
Spike.h
Stage1.cpp
Stage1.h
State.cpp
State.h
StateMgr.cpp
StateMgr.h
stdafx.cpp
stdafx.h
Struct.h
targetver.h
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Texture/BackGround.bmp
Texture/Edit/GrassTile.bmp
Texture/Edit/Tile.bmp
Texture/Menu/Back/BackGround - 복사본.bmp
Texture/Menu/Back/BackGround.bmp
Texture/Menu/Button/Edit.bmp
Texture/Menu/Button/Exit.bmp
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Texture/Stage/Effect/Target.bmp
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Texture/Stage/Effect/TitleImpact.bmp
Texture/Stage/Effect/Water.bmp
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Texture/Stage/Interface/Key/Skey.bmp
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Tile.h
Title.cpp
Title.h
TitleImpact.cpp
TitleImpact.h
Value.h
Video/Logo.wmv
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Wall.cpp
Wall.h
Water.cpp
Water.h
API 2D Game.h
API 2D Game.ico
API 2D Game.rc
API 2D Game.sdf
API 2D Game.sln
API 2D Game.suo
API 2D Game.vcxproj
API 2D Game.vcxproj.filters
API 2D Game.vcxproj.user
Apple.cpp
Apple.h
Attract.cpp
Attract.h
BackGround.cpp
BackGround.h
Bitmap.cpp
Bitmap.h
Button_.cpp
Button_.h
CameraMgr.cpp
CameraMgr.h
ClickPt.cpp
ClickPt.h
CreateTool.h
C_Menu.cpp
C_Menu.h
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Debug/MainGame.obj
Debug/MathMgr.obj
Debug/Menu_.obj
Debug/Monster.obj
Debug/MouseMgr.obj
Debug/mt.command.1.tlog
Debug/mt.read.1.tlog
Debug/mt.write.1.tlog
Debug/Obj.obj
Debug/Player.obj
Debug/PowerImpact.obj
Debug/Puddle.obj
Debug/Rage.obj
Debug/rc.command.1.tlog
Debug/rc.read.1.tlog
Debug/rc.write.1.tlog
Debug/SlashImpact.obj
Debug/SlimeKing.obj
Debug/Spike.obj
Debug/Stage1.obj
Debug/State.obj
Debug/StateMgr.obj
Debug/stdafx.obj
Debug/Tile.obj
Debug/Title.obj
Debug/TitleImpact.obj
Debug/vc100.idb
Debug/vc100.pdb
Debug/Wall.obj
Debug/Water.obj
Define.h
Device.cpp
Device.h
Dust.cpp
Dust.h
Enemy.cpp
Enemy.h
Enum.h
Impact.cpp
Impact.h
ImpactMgr.cpp
ImpactMgr.h
Include.h
ipch/api 2d game-ef6205d3/api 2d game-162ccc56.ipch
KeyMgr.cpp
KeyMgr.h
MainGame.cpp
MainGame.h
MathMgr.cpp
MathMgr.h
Menu_.cpp
Menu_.h
Method.h
Monster.cpp
Monster.h
MouseMgr.cpp
MouseMgr.h
MoveMgr.cpp
MoveMgr.h
Obj.cpp
Obj.h
ObjFactory.cpp
ObjFactory.h
Obstacle.cpp
Obstacle.h
Player.cpp
Player.h
PowerImpact.cpp
PowerImpact.h
Puddle.cpp
Puddle.h
Rage.cpp
Rage.h
ReadMe.txt
Resource.h
SlashImpact.cpp
SlashImpact.h
SlimeKing.cpp
SlimeKing.h
small.ico
Sound/Bite.wav
Sound/ClickSound.wav
Sound/CountdownEndSound.wav
Sound/CountdownSound.wav
Sound/Gameover.wav
Sound/Impact.wav
Sound/MenuBgm.wav
Sound/PowerImpact.wav
Sound/Rage.wav
Sound/SpikeSound.wav
Sound/Stage1Bgm.wav
Sound/Target1.wav
Sound/Target2.wav
Sound/Victory.wav
Sound/WaterSound.wav
Spike.cpp
Spike.h
Stage1.cpp
Stage1.h
State.cpp
State.h
StateMgr.cpp
StateMgr.h
stdafx.cpp
stdafx.h
Struct.h
targetver.h
Texture/BackBuffer.bmp
Texture/BackGround.bmp
Texture/Edit/GrassTile.bmp
Texture/Edit/Tile.bmp
Texture/Menu/Back/BackGround - 복사본.bmp
Texture/Menu/Back/BackGround.bmp
Texture/Menu/Button/Edit.bmp
Texture/Menu/Button/Exit.bmp
Texture/Menu/Button/MovieSkip.bmp
Texture/Menu/Button/Space.bmp
Texture/Menu/Button/Start - 복사본.bmp
Texture/Menu/Button/Start.bmp
Texture/Menu/Button/Start2.bmp
Texture/Menu/Title/Title1.bmp
Texture/Menu/Title/Title2.bmp
Texture/Stage/Back/BackGround.bmp
Texture/Stage/Back/Tile.bmp
Texture/Stage/Boss/BossSlimeDeath.bmp
Texture/Stage/Boss/BossSlimeL.bmp
Texture/Stage/Boss/BossSlimeR.bmp
Texture/Stage/Boss/BossSlimeRageL.bmp
Texture/Stage/Boss/BossSlimeRageR.bmp
Texture/Stage/Boss/kingslimes.bmp
Texture/Stage/Effect/1.bmp
Texture/Stage/Effect/2.bmp
Texture/Stage/Effect/3.bmp
Texture/Stage/Effect/CLEAR.bmp
Texture/Stage/Effect/Dust.bmp
Texture/Stage/Effect/GAMEOVER.bmp
Texture/Stage/Effect/Impact.bmp
Texture/Stage/Effect/MoeMoeEffects.bmp
Texture/Stage/Effect/PowerImpact.bmp
Texture/Stage/Effect/Rage.bmp
Texture/Stage/Effect/SlashImpact.bmp
Texture/Stage/Effect/Start.bmp
Texture/Stage/Effect/Target.bmp
Texture/Stage/Effect/TargetPlate.bmp
Texture/Stage/Effect/TitleImpact.bmp
Texture/Stage/Effect/Water.bmp
Texture/Stage/Interface/Hp/Heart.bmp
Texture/Stage/Interface/Key/Delay.bmp
Texture/Stage/Interface/Key/MouseKey.bmp
Texture/Stage/Interface/Key/Skey.bmp
Texture/Stage/Interface/Key/SpaceKey.bmp
Texture/Stage/Item/Apple.bmp
Texture/Stage/Monster/Monster.bmp
Texture/Stage/Monster/Slime.bmp
Texture/Stage/Monster/SlimeDeath.bmp
Texture/Stage/Monster/SlimeL.bmp
Texture/Stage/Monster/SlimeR.bmp
Texture/Stage/Obstacle/Puddle.bmp
Texture/Stage/Obstacle/Spike.bmp
Texture/Stage/Obstacle/Wall.bmp
Texture/Stage/Player/All2.png
Texture/Stage/Player/MovePoint.bmp
Texture/Stage/Player/Player_Death.bmp
Texture/Stage/Player/Player_Down.bmp
Texture/Stage/Player/Player_LDown.bmp
Texture/Stage/Player/Player_Left.bmp
Texture/Stage/Player/Player_LUp.bmp
Texture/Stage/Player/Player_RDown.bmp
Texture/Stage/Player/Player_Right.bmp
Texture/Stage/Player/Player_RUp.bmp
Texture/Stage/Player/Player_Up.bmp
Texture/Tile.bmp
Tile.cpp
Tile.h
Title.cpp
Title.h
TitleImpact.cpp
TitleImpact.h
Value.h
Video/Logo.wmv
Video/Logo1.wmv
Wall.cpp
Wall.h
Water.cpp
Water.h