중학생의 자기효능감과 게임중독의 관계에서 학업실패내성의 매개효과
(주)코리아스칼라
- 최초 등록일
- 2023.04.05
- 최종 저작일
- 2016.09
- 8페이지/
어도비 PDF
- 가격 4,000원
![할인쿠폰받기](/images/v4/document/ico_det_coupon.gif)
* 본 문서는 배포용으로 복사 및 편집이 불가합니다.
서지정보
ㆍ발행기관 : 한국컴퓨터게임학회
ㆍ수록지정보 : 한국컴퓨터게임학회 논문지 / 29권 / 3호
ㆍ저자명 : 김혜경
목차
ABSTRACT
1. 서론
2. 이론적 배경
3. 연구방법
4. 연구 결과
5. 결론
참고문헌
영어 초록
The objective of this study was to compare the differences between males and females in the mediating effects of academic failure tolerance on the impact of self-efficacy on game addiction among adolescents. The results are summarized as follows. First, in both men and women, self-regulation, one of sub-variables of self-efficacy, had negative effects on game addiction. Second, in men, both emotion and behavior had negative effects on game addiction, while, in women, only behaviour did so. Third, among sub-variables of self-efficacy, in males, self-regulation and task difficulty had positive effects on academic failure tolerance, while, in women, self-regulation, confidence, and task difficulty did so. Fourth, testing the mediating role of academic failure tolerance in the effect of self-efficacy on game addiction showed that there was a partial mediating effect among males, while there was a perfect mediating effect among females. All this implies that there is a need to develop programs that help students maintain positive emotions and behaviors even after they have experienced academic failure, considering the importance of academic failure tolerance for students.
참고 자료
없음
"한국컴퓨터게임학회 논문지"의 다른 논문
더보기 (5/10)